By Daniel Smith, head of security research, Radware's emergency response team

One of the most significant issues facing the online gaming industry is service availability as large-scale Distributed Denial of Service (DDoS) attacks are still an everyday occurrence.

Unfortunately, denial of service attacks have always and will always be a part of the gaming culture, but not every outage is considered malicious in nature. For example, when hundreds of thousands of users attempt to log in simultaneously, it creates tremendous stress on some of the largest networks in the world resulting in a natural flood of users that can cause an outage.  For operators defending these networks, identifying and mitigating malicious traffic during these times can be difficult even for the most advanced team. 

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